AI game bots pass Turing test fooling silly humans

first_img100 years ago, a man named Alan Turing was born. He would go on to become a permanent fixture in the world of science, computers, and theoretical practices that are commonplace today. One of his most striking predictions was that there could potentially be an entity powered by computers that humans would mistake for being one of their own.Turing‘s dream is exactly what was achieved at The University of Texas at Austin. Computer scientists there have won the “BotPrize” for being able to create an in-game bot that other players legitimately believed was a human player.The contest took place within Unreal Tournament 2004, which has some of the most ardent and hardcore gamers among its fan base. The competition worked by placing the submitted bot-controller characters in the same environment as human players.Those human players then had the ability to tag other characters in the game as either bot or human. Competition officiators then tallied the number of votes that each participant received.Among all the people who tagged the winning bot, UT^2, 52% thought it was a human-controlled character. Professor Risto Miikkulainen said his goal was to achieve a score of at least 50%. UT^2 actually shared the victory with the equally impressive MirrorBot, which was created by Romanian programmer Mihai Polceanu. Both winning teams split a $7,000 grand prize.Interestingly enough, the average “humanness” rating that human players received was just 40%, meaning UT^2 played more like a human — or at least, other players’ perceptions of what a human should play like — than actual flesh-and-blood gamers.Miikulainen took the victory as an opportunity to say that this kind of artificial intelligence, and those who work so hard to develop it, should be put to use in applications where it can have more profound effects.via Eureka Alertlast_img

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